One of my favorite toys from my childhood was the Tiger 2-XL. It was a squat plastic robot with glowing red eyes, a tape deck in its chest, and a row of buttons across the front labeled A, B, C, True, False, Yes, and No.
You'd pop in a cassette and it would quiz you, tell jokes, riff on whatever subject the tape covered. Press a button and it physically switched which track of the tape was playing, routing you to a different response depending on your answer. Though it was completely analog tech, it might have been one of my earliest encounters with programming paradigms.
If I push button A, I get a different response than if I push button B. Woah!
The 2-XL made cassette tapes programmable. Passive media became something you could interrogate, something that responded differently depending on your input. Even though the underlying media didn’t change, what you could do with it did–and that opened up what felt like infinite possibilities.
Tiger Electronics understood the impulse all the way back in 1992. They just didn't have the AI models back then.